John R. Hazzard
10 Green Acres Ct. Apt. 13
Chico, CA 95926
(530) 680-7297 (home/cell)
(530) 898-4421 (work)
j@hazzard3d.com
Objective: Character Animation position at reputable studio.
Highlights of Qualifications
- Understanding of the principles of animation and ability to utilize them to convey the story, emotion and purpose of a characters action.
- Experience in high-tension production situations and ability to actively troubleshoot and adapt to production problems, and prioritize tasks.
- In depth understanding of CG animation concepts such as inverse and forward kinematics, spline IK, driven keys etc.
Work Experience
- 1998-present: IMC Productions. Chico, CA
- -CG Artist: Responsible for the design, construction and animation of imagery and video for various state and local contracts. Software used: Maya, 3d Studio Max, Lightwave, Photoshop, After Effects.
- Summer 1999, 2000, 2002, 2004: CSU Summer Arts
- -Lab Instructor: Assisted students in creating animated shorts in a two-week Computer Animation course. Courses were taught in 3d Studio Max (1999), Lightwave (2000) and Maya (2002, 2004)
Education
Bachelor of Arts in Computer Animation - C.S.U. Chico, Chico, CA
Software Knowledge
Alias Maya: (Extensive familiarity) Currently my 3d software of choice. I have worked with Poly Modeling, Sub-Division modeling, Texture and shader creation. Character rigging, UV mapping, Lighting, Character Animation, Particle systems and Command line rendering.
Discreet 3D Studio Max: (good familiarity) The first 3d software package I learned, and my primary software package until 2001. I have worked with Poly modeling and NURMS modeling, Spline animation, Video Post Effects, and Dynamics (Reactor)
Adobe Photoshop: (good familiarity) Used extensively for creation and manipulation of texture maps, and touch ups of final renders.
Microsoft Windows: (Extensive familiarity)
Apple OS: (Working familiarity)
Unix: (Limited familiarity)